package
{
	import starling.events.Event;
	
	public class PlayerActionEvent extends Event
	{
		public static const JUMP_ACTION:String="JumpAction";
		public static const ATTACK_ACTION:String="AttackAction";		
		
		public function PlayerActionEvent(type:String, bubbles:Boolean=false, data:Object=null)
		{
			super(type, bubbles, data);
		}
	}	
}